This course features Coursera Coach!
A smarter way to learn with interactive, real-time conversations that help you test your knowledge, challenge assumptions, and deepen your understanding as you progress through the course. Take your skills to the next level with this in-depth exploration of Unreal Engine 5's advanced structure creation, water systems, and landscaping techniques. You'll learn how to seamlessly integrate rivers, lakes, and harbor areas into your environment, and master the creation of realistic water materials for your castle scenes. As you progress, you'll also gain hands-on experience with modeling bridges, street elevations, and even entire stronghold structures, making your castle environments come to life with every detail. The course guides you through practical techniques in both water visuals and digital structure creation. You'll discover how to work with UE5’s water plugin, including creating lifelike rivers and lakes, then move on to using the modeling toolkit to manipulate and deform objects like bridges and walls. The course then leads into creating detailed streets, alleyways, and even strongholds, teaching you how to add realistic details like boats, materials, and terrain blending. With each section, you'll apply what you learn by creating new assets and refining your designs. This course is ideal for intermediate to advanced learners looking to deepen their Unreal Engine 5 skills, particularly those focused on creating large-scale, dynamic 3D environments. The target audience includes game developers, digital artists, and anyone interested in mastering advanced features of UE5 for creating immersive environments. No prior knowledge of Unreal Engine 5 is required, but familiarity with 3D modeling and design principles is helpful. By the end of the course, you will be able to design complex 3D structures, seamlessly integrate realistic water systems, create and modify terrain, and optimize your environment for performance. You will have the expertise to create diverse structures and water-based systems, from rivers and lakes to full-scale castle environments.















