Packt

Intermediate C# Concepts and 2D Game Development

Packt

Intermediate C# Concepts and 2D Game Development

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Gain insight into a topic and learn the fundamentals.
Intermediate level

Recommended experience

2 weeks to complete
at 10 hours a week
Flexible schedule
Learn at your own pace
Gain insight into a topic and learn the fundamentals.
Intermediate level

Recommended experience

2 weeks to complete
at 10 hours a week
Flexible schedule
Learn at your own pace

What you'll learn

  • Master advanced C# concepts like object-oriented programming and data structures in Unity.

  • Create engaging 2D Android games using Unity, such as the Egg Catcher and Block Dodge games.

  • Learn advanced game mechanics like player controls, animations, and camera systems.

  • Understand and apply object pooling techniques to optimize game performance and memory usage.

Details to know

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Recently updated!

February 2026

Assessments

14 assignments

Taught in English

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This course is part of the Master C# Scripting for Unity in 30 Days Specialization
When you enroll in this course, you'll also be enrolled in this Specialization.
  • Learn new concepts from industry experts
  • Gain a foundational understanding of a subject or tool
  • Develop job-relevant skills with hands-on projects
  • Earn a shareable career certificate

There are 12 modules in this course

In this module, we will walk you through the process of building a 2D carrot-collecting game for Android. You will learn how to set up touch joystick controls and integrate them into your game. By the end of this section, you’ll have a functional Android game prototype.

What's included

1 video2 readings1 assignment

In this module, we will guide you through building an engaging 2D balloon-popping game. You’ll use Unity and C# to program the balloon's behavior and integrate interactive gameplay elements. This section will give you a solid understanding of creating fun, interactive 2D games.

What's included

1 video1 assignment

In this module, we will explore how to build a 2D block dodge game. You'll learn to set up the game environment, create a player character, and script block spawning mechanics. We’ll also cover adding a score system and designing UI elements to enhance the gameplay experience.

What's included

10 videos1 assignment

In this module, we will dive into the power of data structures in C#. You will learn how to work with lists, stacks, queues, and dictionaries in Unity to optimize your game code. This section will equip you with the knowledge to efficiently manage game data.

What's included

5 videos1 assignment

In this module, we will introduce you to vectors and vector math in Unity. You will learn how vectors play a crucial role in game development and how to use vector math operations like dot and cross products to solve common game logic challenges.

What's included

4 videos1 assignment

In this module, we will demystify quaternions and their role in Unity's rotation system. You will learn to apply Euler angles, calculate rotation angles, and use quaternion slerp to create smooth rotation effects in your games.

What's included

5 videos1 assignment

In this module, we will focus on building a 2D platformer game prototype. You will create a player controller, implement smooth camera movements, and add exciting features like double jumping to enhance your game’s playability.

What's included

4 videos1 assignment

In this module, we will guide you through building a 2D Egg Catcher game. You will set up the environment, implement basket control mechanics, and add functionality for spawning eggs and tracking scores, all while using Unity and C# scripting.

What's included

12 videos1 assignment

In this module, we will expand your 2D Egg Catcher game by adding a main menu, score UI, and game-over screen. You'll also learn how to build and publish your game for Android, ensuring it’s ready for release.

What's included

6 videos1 assignment

In this module, we will focus on mastering object pooling. You'll learn why object pooling is crucial for optimizing performance, and you’ll create both simple and advanced object pools to manage game objects efficiently.

What's included

5 videos1 assignment

In this module, we will cover the essentials of object-oriented programming (OOP) in C#. You’ll gain a strong understanding of classes, constructors, and enums, laying a solid foundation for your game development projects in Unity.

What's included

4 videos1 assignment

In this module, we will dive deeper into OOP concepts like inheritance, polymorphism, and namespaces. You’ll learn how to apply these concepts to make your Unity projects more organized, flexible, and maintainable.

What's included

4 videos1 reading3 assignments

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Packt - Course Instructors
Packt
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