Packt

Introduction to Unity and C# Basics

Packt

Introduction to Unity and C# Basics

Included with Coursera Plus

Gain insight into a topic and learn the fundamentals.
Beginner level

Recommended experience

8 hours to complete
Flexible schedule
Learn at your own pace
Gain insight into a topic and learn the fundamentals.
Beginner level

Recommended experience

8 hours to complete
Flexible schedule
Learn at your own pace

What you'll learn

  • Master the basics of Unity setup, including project creation and script writing.

  • Gain in-depth knowledge of C# fundamentals, including variables, data types, and control structures.

  • Learn how to build functional and interactive 3D games with Unity and C#.

  • Understand game management techniques such as scoring, player control, and game states.

Skills you'll gain

Details to know

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Recently updated!

February 2026

Assessments

10 assignments

Taught in English

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This course is part of the Master C# Scripting for Unity in 30 Days Specialization
When you enroll in this course, you'll also be enrolled in this Specialization.
  • Learn new concepts from industry experts
  • Gain a foundational understanding of a subject or tool
  • Develop job-relevant skills with hands-on projects
  • Earn a shareable career certificate

There are 9 modules in this course

In this module, we will guide you through the installation and setup of Unity 6, ensuring you have everything in place to start your game development journey. You will also troubleshoot common issues like Visual Studio auto-completion problems and create your first Unity script.

What's included

4 videos2 readings

In this module, we will dive into C# programming within Unity 6, starting with the basics of writing and understanding C# scripts. You will learn about variables and data types, which are key to structuring your game’s logic and behavior.

What's included

3 videos1 assignment

In this module, we will explore decision-making in C# by working with if-else statements and Boolean variables. You'll also learn how to combine conditions to enable more complex logic for controlling gameplay in Unity.

What's included

3 videos1 assignment

In this module, we will focus on C# functions, teaching you how to define and call custom functions for better code organization. We’ll also cover functions with parameters and return types to increase the flexibility of your game’s logic.

What's included

2 videos1 assignment

In this module, we will cover the concept of loops in C#, including both for and while loops, with detailed examples. Loops are essential for automating repetitive tasks and creating dynamic game mechanics in Unity.

What's included

2 videos1 assignment

In this module, we will introduce you to arrays in C#, explaining how to declare, use, and manipulate arrays for game development. You’ll get hands-on with practical examples to solidify your understanding of arrays in Unity.

What's included

2 videos1 assignment

In this module, we will walk you through building a 3D dodging game. You will set up the environment, create interactive elements like falling stones, and implement essential game mechanics like player controls and score tracking.

What's included

5 videos1 assignment

In this module, we will guide you through building a 3D coin-collecting game from scratch using Unity and C#. You will learn how to create interactive gameplay elements and optimize the game’s mechanics for an engaging player experience.

What's included

1 video1 assignment

In this module, we will focus on C# scripting for 2D game development in Unity. You will learn the essential scripting techniques needed to create functional 2D game mechanics and structure your game logic.

What's included

1 video1 reading3 assignments

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Instructor

Packt - Course Instructors
Packt
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